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VVVVVV

2011 July 28

Yesterday, I acquired the Humble Indie Bundle, and I still strongly recommend it. In fact, there’s one game I really recommend above all else, VVVVVV. The setting in VVVVVV is very retro, with a retro quality to the graphics that make the world beautiful. you have no guns, no weapons, no items. The only help you have is gravity, the ability to choose whether to walk in the ceiling or on the floor.

Doing this, you venture around, solving puzzles, finding crewmates and explore the beautiful world. This is how platform games are when platform games are the best. And it is obious that this game was strongly inspired from platform games made when platform games were the best. In time, you receive your minimap, allowing you to explore areas outside of the main story.

The story and language, on the other hand, seems a bit Star Trek inspired. ‘Dimensional’ and ‘quantum’ are probably two of the most common words in the game. I didn’t really understand what I was doing to the dimensions in the game, but it seemed kind of cool. The very retro and basic effect were really cool. When stuff happened, you saw it though colors changing, MIDI-like  sounds or the screen shaking, not regular explosions.

What the game demands of you as a player is patience. A lot of patience. During my nine playing hours, I died approximately 1300 times. My record for one room was 148 times. During the same series of tries. Some of the rooms are so hard you could be stuck for quarters. Many of the rooms (really, a lot) that require good timing are so hard that the easiest way is just trying with randomized timing until you make it. But if you are willing to give the game some patience, you’re in for a fantastic and addictive treat.

2 Responses leave one →
  1. August 2, 2011

    Yay, VVVVVV var ett fantastiskt spel, jag klarade det i förrgår.

  2. Eric McDonald permalink
    January 7, 2012

    Hi Isak,
    Congratulations on your movement being accepted as a religion.
    From News and Wikipedia, I understand you consider information as sacred; I do too. Because information is sacred, you want it to be multiplied and shared freely. Because I feel information is sacred, I think it has a monetary value and so not free.
    I wanted to know your opinion on information created by people with the intent of getting a return. Many types of information take time and money for the information to be created. If the information created by these people were free for everyone to take, these people would not be compensated for their time and money invested. Who would be willing to spend their time and money create more information under those circumstances? Why would a pharmaceutical firm invest around $50,000,000 or 40,000,000 EUR for doing research for a new drug or vaccine, then undergo ten years or so of testing with many drugs turning out being failures, before a drug or vaccine can be sold – if they do not get a counter value? Why would a singer/song writer spend their time creating a song and lyrics, and then meeting with other musicians working on developing the song, then go to a recording studio to record it, if everyone involved in the process is not compensated? Why would people invest time and money to study to become a computer programmer, then again time to create software, if their product had no counter value? If all information created were free to everyone to be shared, I predict there will be less and less information created and civilization and technology would stagnate.
    Sincerely,
    Eric

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